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Dauntless

Project type

Video Game with cross platform play on Xbox, PlayStation, PC / SteamDeck and Switch

Monster hunting free to play co-op action RPG, with multi-platform cross play capability. Rated 8.5/10 by IGN.

I was one of the first hires for Dauntless so I helped lay the foundation of the asset organization and art pipelines at the beginning. I worked on many systems in the game including the dyeable armour system and its effects, the atmosphere and lighting and a procedural island generation tool using Houdini. I also used Unreal's procedural tools to help place the grass, trees and foliage throughout the islands. After Dauntless entered Alpha I started the task of optimizing the game to work on the PS4, Xbox and the Switch. I'm proud to have worked on one of the first cross-play games. We were so thrilled when it hit 30 million players.

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